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Games can be compiled to iOS, Android and native apps by using 3rd party tools. If you are using the template this will be in main.Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers.
This is done in the config object that sets up the game. (“block”, “images/block.png”) īecause Physics is not enabled by default in Phaser we’ll need to set that up. In the preload section of your main scene add this code. A ball to drop with gravity and a block that we can stretch into a ground. Preload the imagesįirst, let’s preload in the images we are going to need. Although we don’t need any of the features for this example I’m going to build on this post, so we may need them later. I’ll be using the Utility template to set this up.
In this post, I’ll show you how to use gravity on an
One of the great things about Phaser is the physics engines that you can use with it.